Clown Rage was developed by several of my classmates. I acted as the lead programmer. The game was developed in Unity3D . This project was a good learning opportunity for co routines in C# and using delegates. This game project was more meant to test my programming skills and push them further. This project definitely helped me expand my programming library to speed up creating future games in Unity3D.
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The Experiments of Doctor Proctis was a game developed in 4 days all made from scratch using Unreal Engine. The Art assets were created by a game developer friend of mine and we released the game for the Unreal Tournament Summer Game Jam 2019. The original version is buggy and needs a patched update but was a fantastic opportunity and a great time to push my boundaries. Unfortunately my C++ skills are not good enough, so in engine I used blueprints.
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Plasma
Indie game developer, posting updates on different projects I am working on. ArchivesCategories |